I’m new to working with cocos2d-x and was questioning what workflows instruments different devs use to construct on home windows for cellular gadgets. Im additionally trying to find information like: when including a supply file what are all of the locations it’s essential to replace? for instance I seen it’s essential to replace the cMakeLists file. I didn’t see something about this going via the programmers information, except I missed it. Are there different issues like this I ought to pay attention to?
Good day and welcome to cocos2dx.
In Android studio simply create a Class then as you mentioned replace the CMakeLists.txt add the ClassName.cpp and the ClassName.h you will notice the format in there. have you ever acquired challenge compiling on android studio but? id be very completely satisfied to do a fast video to get you up and operating.
Instruments I exploit are , Android studio, Texture Packer, GIMP & Audacity for sound.
Let me know what stage your at.