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Executable Not Discovered – cocos2d-x


Hello cocos2d-x! Anybody seen this difficulty for M1 construct creating a brand new undertaking? Any assist please :pray:


M1 will not be supported by Cocos2dx, run by way of Rosetta2 then it’s going to work or compile all libs for M1 manually or change to Creator as i did.



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@smitpatel88 did you transformed all of your outdated initiatives into cocos creator? Did you permit cocos2dx?? when you have achieved then how is it potential and the way a lot time did you are taking for this.

No, from new initiatives switched to Creator.
We can’t convert 2dx undertaking to Creator until you write it from scratch.

okay @smitpatel88 thanks in your reply. it means your outdated undertaking nonetheless persevering with in cocos2dx. i felt good somebody nonetheless utilizing cocos2dx similar as us.

Extra information right here:

Additionally, you could possibly convert to utilizing ADXE into the longer term with little effort (relying on what function set you employ)?

Hey guys thanks for all of the suggestions. I acquired 3.17.2 working for M1 by doing the next. Sure, it’s utilizing Rosetta and work actually superior.

image

Please discuss with this thread for extra fixes Cannot run cocos2d-x on M1 Chip – #37 by pinky2012

I used to be not conscious of that fork. Appears fascinating certainly. Thanks!

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