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Chennai Chess Olympiad and AI


In 2021, Nikhil Kamath, founding father of Zerodha, defeated five-time world champion Vishwanathan Anand in chess with the assistance of computer systems (he confessed afterward) at a star fundraiser. The controversy sparked discussions round using AI within the recreation of chess.

As India is all set to host the forty fourth version of the Chess Olympiad in Mahabalipuram beginning on July 28, let’s take a look at how AI has impacted the sport of chess.

AI in chess

The earliest point out of know-how in chess could be traced again to the 18th century when Austrian empress Maria Theresa commissioned a chess-playing machine. Many gamers competed towards the ‘Mechanical Turk’, considering it was an automatic machine. Nonetheless, it turned out to be a rip-off. A human hidden contained in the machine was working it. 

Within the mid-Nineteen Forties, British mathematician Alan Turing started theorising how a pc might play chess towards a human. In 1949, Claude Shannon printed a seminal paper describing a possible program to do precisely that. In 1950, Alan Turing created a program able to enjoying chess. Quickly after, the Dietrich Prinz and Bernstein chess program burst into the scene.

Laptop chess appeared for the primary time within the Seventies. MicroChess, the primary industrial chess program for microcomputers, in 1976; Chess Challenger in 1977; and Sargon, which received the world’s first laptop chess match for microcomputers, in 1978.

The robotic chess computer systems happened within the Nineteen Eighties. Boris Handroid, Novag Robotic Adversary and Milton Bradley Grandmaster are some examples. The preferred was Chessmaster 2000, which dominated the chess video and laptop video games trade for the subsequent 20 years.

As chess computer systems have been gaining recognition within the Nineteen Eighties, Gary Kasparov, the then world chess champion, claimed AI-driven chess engines couldn’t defeat top-level chess grandmasters. Nonetheless, in 1989 and 1996, Kasparov beat IBM’s highly effective chess engines, Deep Thought and Deep Blue.

Issues began to alter within the late Nineteen Nineties. In 1997, Deep Blue defeated Kasparov. A yr later, Kasparov got here up with the concept of Cyborg chess or centaur chess, through which human and laptop expertise are mixed to up the extent of the sport. The primary cyborg chess was held in 1998. 

In 2017, AlphaZero, a pc program developed by DeepMind, defeated the world’s strongest chess engine Stockfish. AlphaZero used the reinforcement studying approach through which the algorithm mimicked people’ studying course of to coach its neural networks. 

In 2018, TalkChess.com launched Leela Chess Zero, developed by Gary Linscott (who additionally developed Stockfish). With out having any chess-specific information, Leela Chess Zero realized the recreation based mostly on deep reinforcement studying utilizing an open-source implementation of AlphaZero. 

In 2019, DeepMind got here up with one other algorithm based mostly on reinforcement studying referred to as MuZero

Use instances

Chess gamers use AI-driven chess engines to analyse their and opponents’ video games. Consequently, AI has helped in bettering the standard of video games.

Submit pandemic plenty of chess competitions have been moved on-line. Within the European On-line Chess Championship, as many as 80 individuals have been disqualified for dishonest. FIDE, the worldwide chess physique, has accepted a synthetic intelligence-driven behaviour-tracking module for the FIDE On-line Area video games. Chess.com, an web chess server, makes use of a cheat detection system to evaluate the likelihood of a human participant matching the strikes of a chess engine or surpassing the video games of a few of the best chess gamers with the assistance of a statistical mannequin. DeepMind can be working to develop a brand new cheat detection software program.

AI has additionally introduced down the fee and energy of coaching and helped develop new chess methods. 

AI challenges

AI has certainly modified the dynamics of the sport. Nonetheless, utilizing AI in chess has raised just a few points. Laptop chess engines have considerably improved gameplay. Nonetheless, individuals have additionally raised considerations that gamers of this age rely an excessive amount of on machine-driven evaluation.

Even with regards to detecting dishonest, AI poses just a few points. First, there’s a chance a participant could be wrongly red-flagged by AI. For instance, a Chess.com participant and grandmaster, ​​Akshat Chandra, was banned after a win towards Hikaru as his strikes supposedly matched Komodo, a robust positional chess engine. Although Chandra has been proved harmless, his repute took successful. 

Chess engines and deep learning-based neural networks current huge potentialities. Furthermore, the advanced nature and the strategic orientation of the sport have offered a floor for assessing any progress within the subject of synthetic intelligence. “They (video games) are the proper platform to develop and take a look at concepts for AI algorithms. It’s very environment friendly to make use of video games for AI growth, as you possibly can run hundreds of experiments in parallel on computer systems within the cloud and infrequently quicker than real-time, and generate as a lot coaching information as your programs must be taught from. Conveniently, video games additionally usually have a transparent goal or rating, so it’s simple to measure the progress of the algorithms to see if they’re incrementally bettering over time, and subsequently if the analysis goes in the proper route,” stated DeepMind cofounder Demis Hassabis.

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