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Cocos Creator comparability questions – Cocos Creator


I’m liking cocos2d-x and was questioning some issues about Cocos Creator.Assuming you need to make a sport for html ( +cellular/possibly computer?) :

  • how is efficiency in comparison with different sport engines like Godot/Unity html?

  • Do you need to use typescript to make your sport/app in creator?

    • If sure, does this provide you with higher efficiency on net over unity/godot?
  • Cocos2d-x builds out natively to cellular+desktop and so on, does creator compete with that efficiency, or do some solely use creator for net and cocos2d for different platforms?

Thanks for any solutions.




1 Like

My recommendation to you is, it’s best to simply begin with Cocos Creator which is actively being developed and nicely maintained.

As for the efficiency, it ought to be okay for many sport varieties. Beside that, sub package deal loading and sizzling replace options made me swap from Unity to CC. However once more, lack of lively neighborhood and asset retailer had been drawbacks and I generally felt like I’m by myself. In Unity, you possibly can simply purchase and may save alot of time for some fundamental factor like adverts integration. Right here, you’ll be by yourself.

Typescript is simply to make loosely-typed JavaScript type-safe like C#. TS shall be compiled into JS when the venture is constructed. So, JS or TS, there is no such thing as a efficiency impression. However, TS will make your venture simpler to take care of and your life a lot simpler. Simply Google why it’s best to swap to TS.

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